drawRect is not refreshing the screen
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            by coure06
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        Published on 2010-06-17T07:13:37Z
        Indexed on 
            2010/06/17
            7:23 UTC
        
        
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        Hit count: 305
        
objective-c
|iphone-sdk
I have this code in my drawRect method
float aValue = .0167f;
float fValue = 20;
for(int i=1; i<=6; i++)
        {
            CGContextSelectFont(context, "Arial", fValue, kCGEncodingMacRoman);
            CGContextSetCharacterSpacing(context, 0);
            CGContextSetTextDrawingMode(context, kCGTextFill);
            NSString *hString = [[NSString alloc] initWithFormat:@"%i",i];
            CGContextSetRGBFillColor(context, 1, 1, 1, aValue);
            CGContextShowTextAtPoint(context, i*25, i*16, [hString UTF8String], [hString length]);
            aValue += 0.167;
            fValue += 1;
        }
I am calling a method using NSTimer like this
staticTimer = [NSTimer scheduledTimerWithTimeInterval:1.0 target:self selector:@selector(refreshUIView) userInfo:nil repeats:YES];
here is the refreshUIView
-(void)refreshUIView
{
    [self setNeedsDisplay];
}
Problem is that drawRect is not clearing the screen, its just over writing what have been written last time on screen.
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