Operator & and * at function prototipe in class
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by Puyover
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Published on 2010-06-17T21:37:03Z
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2010/06/17
21:43 UTC
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c++
I'm having a problem with a class like this:
class Sprite {
...
bool checkCollision(Sprite &spr);
...
};
So, if I have that clase, I can do this:
ball.checkCollision(bar1);
But if I change the class to this:
class Sprite {
...
bool checkCollision(Sprite* spr);
...
};
I have to do this:
ball.checkCollision(&bar1);
So, what's the difference?? It's better a way instead other?
Thank you.
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