Join our team at Microsoft

Posted by Daniel Moth on Daniel Moth See other posts from Daniel Moth or by Daniel Moth
Published on Thu, 01 Jul 2010 00:10:51 GMT Indexed on 2010/12/06 16:58 UTC
Read the original article Hit count: 297

Filed under:

If you are looking for a SDE or SDET job at Microsoft, keep on reading.

Back in January I posted a Dev Lead opening on our team, which was quickly filled internally (by Maria Blees). Our team is part of the recently announced Microsoft Technical Computing group. Specifically, we are working on new debugger functionality, integrated with Visual Studio (we are starting work on the next version), aimed to address HPC and GPGPU scenarios (and continuing the Parallel Debugging scenarios we started addressing with VS2010).

We now have many more openings on our debugger team. We posted three of those on the careers website:

  1. Software Development Engineer
  2. Software Development Engineer II
  3. Software Development Engineer in Test II (don't let the word "Test" fool you: An SDET on our team is no different than a developer in any way, including the skills required)

Please do read the contents of the links above. Specifically, note that for both positions you need to be as proficient in writing C++ code as you are with managed code (WPF experience is a plus).

If you think you have what it takes, you wish to join a quality and schedule driven project, and want to contribute features to a product that has global impact, then send me your resume and I'll pass it on to the hiring managers.




Comments about this post welcome at the original blog.

© Daniel Moth or respective owner

Related posts about ParallelComputing

  • C++ AMP Video Overview

    as seen on Daniel Moth - Search for 'Daniel Moth'
    I hope to be recording some C++ AMP screencasts for channel9 soon (you'll find them through my regular screencasts link on the left), and in all of them I will assume you have watched this short interview overview of C++ AMP.   Note: I think there were some technical problems with streaming… >>> More

  • Screencasts introducing C++ AMP

    as seen on Daniel Moth - Search for 'Daniel Moth'
    It has been almost 2.5 years since I last recorded a screencast, and I had forgotten how time consuming they are to plan/record/edit/produce/publish, but at the same time so much fun to see the end result! So below are links to 4 screencasts to teach you C++ AMP basics from scratch (even if you class… >>> More

  • GPGPU

    as seen on Daniel Moth - Search for 'Daniel Moth'
    WhatGPU obviously stands for Graphics Processing Unit (the silicon powering the display you are using to read this blog post). The extra GP in front of that stands for General Purpose computing.So, altogether GPGPU refers to computing we can perform on GPU for purposes beyond just drawing on the screen… >>> More

  • GPU Debugging with VS 11

    as seen on Daniel Moth - Search for 'Daniel Moth'
    With VS 11 Developer Preview we have invested tremendously in parallel debugging for both CPU (managed and native) and GPU debugging. I'll be doing a whole bunch of blog posts on those topics, and in this post I just wanted to get people started with GPU debugging, i.e. with debugging C++ AMP code… >>> More

  • Microsoft Windows HPC Server R2 Beta2

    as seen on Daniel Moth - Search for 'Daniel Moth'
    Internally and unofficially we refer to this as "HPC Server v3" and its Beta2 became available last week. Read the full story on this blog post from Ryan and this one from Don. There has been a lot of excitement on the web for this release with coverage from last Wednesday here, here, here… >>> More