Parallelism in .NET – Part 18, Task Continuations with Multiple Tasks

Posted by Reed on Reed Copsey See other posts from Reed Copsey or by Reed
Published on Tue, 20 Jul 2010 01:18:37 +0000 Indexed on 2010/12/06 16:59 UTC
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In my introduction to Task continuations I demonstrated how the Task class provides a more expressive alternative to traditional callbacksTask continuations provide a much cleaner syntax to traditional callbacks, but there are other reasons to switch to using continuations…

Task continuations provide a clean syntax, and a very simple, elegant means of synchronizing asynchronous method results with the user interface.  In addition, continuations provide a very simple, elegant means of working with collections of tasks.

Prior to .NET 4, working with multiple related asynchronous method calls was very tricky.  If, for example, we wanted to run two asynchronous operations, followed by a single method call which we wanted to run when the first two methods completed, we’d have to program all of the handling ourselves.  We would likely need to take some approach such as using a shared callback which synchronized against a common variable, or using a WaitHandle shared within the callbacks to allow one to wait for the second.  Although this could be accomplished easily enough, it requires manually placing this handling into every algorithm which requires this form of blocking.  This is error prone, difficult, and can easily lead to subtle bugs.

Similar to how the Task class static methods providing a way to block until multiple tasks have completed, TaskFactory contains static methods which allow a continuation to be scheduled upon the completion of multiple tasks: TaskFactory.ContinueWhenAll.

This allows you to easily specify a single delegate to run when a collection of tasks has completed.  For example, suppose we have a class which fetches data from the network.  This can be a long running operation, and potentially fail in certain situations, such as a server being down.  As a result, we have three separate servers which we will “query” for our information.  Now, suppose we want to grab data from all three servers, and verify that the results are the same from all three.

With traditional asynchronous programming in .NET, this would require using three separate callbacks, and managing the synchronization between the various operations ourselves.  The Task and TaskFactory classes simplify this for us, allowing us to write:

var server1 = Task.Factory.StartNew(
                 () => networkClass.GetResults(firstServer) );
var server2 = Task.Factory.StartNew(
                 () => networkClass.GetResults(secondServer) );
var server3 = Task.Factory.StartNew(
                 () => networkClass.GetResults(thirdServer) );

var result = Task.Factory.ContinueWhenAll( new[] {server1, server2, server3 },
                 (tasks) =>
                 {
                       // Propogate exceptions (see below)
                       Task.WaitAll(tasks);

                       return this.CompareTaskResults(
                               tasks[0].Result,
                               tasks[1].Result,
                               tasks[2].Result);
                  });

This is clean, simple, and elegant.  The one complication is the Task.WaitAll(tasks); statement.

Although the continuation will not complete until all three tasks (server1, server2, and server3) have completed, there is a potential snag.  If the networkClass.GetResults method fails, and raises an exception, we want to make sure to handle it cleanly.  By using Task.WaitAll, any exceptions raised within any of our original tasks will get wrapped into a single AggregateException by the WaitAll method, providing us a simplified means of handling the exceptions.  If we wait on the continuation, we can trap this AggregateException, and handle it cleanly.  Without this line, it’s possible that an exception could remain uncaught and unhandled by a task, which later might trigger a nasty UnobservedTaskException.  This would happen any time two of our original tasks failed.

Just as we can schedule a continuation to occur when an entire collection of tasks has completed, we can just as easily setup a continuation to run when any single task within a collection completes.  If, for example, we didn’t need to compare the results of all three network locations, but only use one, we could still schedule three tasks.  We could then have our completion logic work on the first task which completed, and ignore the others.  This is done via TaskFactory.ContinueWhenAny:

var server1 = Task.Factory.StartNew(
                 () => networkClass.GetResults(firstServer) );
var server2 = Task.Factory.StartNew(
                 () => networkClass.GetResults(secondServer) );
var server3 = Task.Factory.StartNew(
                 () => networkClass.GetResults(thirdServer) );

var result = Task.Factory.ContinueWhenAny( new[] {server1, server2, server3 },
                 (firstTask) =>
                 {
                       return this.ProcessTaskResult(firstTask.Result);
                  });

Here, instead of working with all three tasks, we’re just using the first task which finishes.  This is very useful, as it allows us to easily work with results of multiple operations, and “throw away” the others.  However, you must take care when using ContinueWhenAny to properly handle exceptions.  At some point, you should always wait on each task (or use the Task.Result property) in order to propogate any exceptions raised from within the task.  Failing to do so can lead to an UnobservedTaskException.

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