How do I load a Direct X .x 3D model in iPhone SDK?

Posted by Alex on Stack Overflow See other posts from Stack Overflow or by Alex
Published on 2010-12-24T22:42:28Z Indexed on 2010/12/24 22:54 UTC
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I have been searching the internet for the last few days trying to figure this out. My goal is to draw a textured and animated .x file exported from a 3D program. I found a tutorial of how to load and draw a .obj file, which I understand, but the tutorial doesn't say how to texture it, and .obj doesn't support animation. The .x file structure is human readable just like .obj, but I have no clue how to texture it, and I might be able to figure out how to animate it, but I would prefer to be instructed on that. Any help would be GREATLY appreciated.

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