why this signal handler is called infinitely
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Published on 2010-12-26T07:38:32Z
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2010/12/26
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I am using Mac OS 10.6.5, g++ 4.2.1. And meet problem with following code:
#include <iostream>
#include <sys/signal.h>
using namespace std;
void segfault_handler(int signum)
{
cout << "segfault caught!!!\n";
}
int main()
{
signal(SIGSEGV, segfault_handler);
int* p = 0;
*p = 100;
return 1;
}
It seems the segfault_handler is called infinitely and keep on print:
segfault caught!!!
segfault caught!!!
segfault caught!!!
...
I am new to Mac development, do you have any idea on what happened?
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