WCF Stream.Read always returns 0 in client

Posted by G_M on Stack Overflow See other posts from Stack Overflow or by G_M
Published on 2011-01-05T21:48:35Z Indexed on 2011/01/05 21:54 UTC
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I've spent most of my day trying to figure out why this isn't working. I have a WCF service that streams an object to the client. The client is then supposed to write the file to its disk. But when I call stream.Read(buffer, 0, bufferLength) it always returns 0. Here's my code:

namespace StreamServiceNS
{
    [ServiceContract]
    public interface IStreamService
    {
        [OperationContract]
        Stream downloadStreamFile();
    }
}
class StreamService : IStreamService
{
    public Stream downloadStreamFile()
    {
        ISSSteamFile sFile = getStreamFile();
        BinaryFormatter bf = new BinaryFormatter();
        MemoryStream stream = new MemoryStream();
        bf.Serialize(stream, sFile);
        return stream;
    }
}

Service config file:

<system.serviceModel>
<services>
  <service name="StreamServiceNS.StreamService">
    <endpoint address="stream" binding="basicHttpBinding" bindingConfiguration="BasicHttpBinding_IStreamService"
              name="BasicHttpEndpoint_IStreamService" contract="SWUpdaterService.ISWUService" />
  </service>
</services>
<bindings>
  <basicHttpBinding>
    <binding name="BasicHttpBinding_IStreamService" transferMode="StreamedResponse" 
             maxReceivedMessageSize="209715200"></binding>
  </basicHttpBinding>
</bindings>
<behaviors>
  <serviceBehaviors>
    <behavior>
      <serviceThrottling maxConcurrentCalls ="100" maxConcurrentSessions="400"/>
      <serviceMetadata httpGetEnabled="true"/>
      <serviceDebug includeExceptionDetailInFaults="false"/>
    </behavior>
  </serviceBehaviors>
</behaviors>
<serviceHostingEnvironment multipleSiteBindingsEnabled="true" />
</system.serviceModel>

Client:

TestApp.StreamServiceRef.StreamServiceClient client = new StreamServiceRef.StreamServiceClient();
        try
        {
            Stream stream = client.downloadStreamFile();
            int bufferLength = 8 * 1024;
            byte[] buffer = new byte[bufferLength];

            FileStream fs = new FileStream(@"C:\test\testFile.exe", FileMode.Create, FileAccess.Write);
            int bytesRead;
            while ((bytesRead = stream.Read(buffer, 0, bufferLength)) > 0)
            {
                fs.Write(buffer, 0, bytesRead);
            }
            stream.Close();
            fs.Close();
        }
        catch (Exception e) { Console.WriteLine("Error: " + e.Message); }

Client app.config:

    <system.serviceModel>
    <bindings>
        <basicHttpBinding>
            <binding name="BasicHttpEndpoint_IStreamService" maxReceivedMessageSize="209715200" transferMode="StreamedResponse">
            </binding>
        </basicHttpBinding>
    </bindings>
    <client>
        <endpoint address="http://[server]/StreamServices/streamservice.svc/stream"
            binding="basicHttpBinding" bindingConfiguration="BasicHttpEndpoint_IStreamService"
            contract="StreamServiceRef.IStreamService" name="BasicHttpEndpoint_IStreamService" />
    </client>
    </system.serviceModel>

(some code clipped for brevity)

I've read everything I can find on making WCF streaming services, and my code looks no different than theirs. I can replace the streaming with buffering and send an object that way fine, but when I try to stream, the client always sees the stream as "empty". The testFile.exe gets created, but its size is 0KB.

What am I missing?

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