Developing and deploying games for Windows, Mac (& Linux)

Posted by nornagon on Stack Overflow See other posts from Stack Overflow or by nornagon
Published on 2011-01-06T09:51:11Z Indexed on 2011/01/06 9:53 UTC
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I want to write games that run on all the major platforms.

I also want people to be able to play them by downloading a file and double clicking it. That means a single .exe/.app file.

I'm happy to use OpenGL directly for graphics. What I don't know how to do is show a window, handle mouse/keyboard input and play sounds in a cross-platform manner.

I don't really mind what the underlying language is, as long as it isn't C++ or Java. C#, Ruby or Python would be preferable, in that order :)

Please, SO, save me from having to write Flash games!

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