How does c# type safety affect the garbage collection?

Posted by Indeera on Stack Overflow See other posts from Stack Overflow or by Indeera
Published on 2011-01-06T18:45:06Z Indexed on 2011/01/06 18:53 UTC
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I'm dealing with code that handles large buffers (> 100MB) and manipulation of these is done in unsafe blocks. I'd like to refactor these to avoid unsafe code. I'm wondering about the likely memory performance gains (positive/negative/neutral) before I embark on that.

I assert that if the compiler can verify types, it could possibly generate better code and that could also mean good GC performance. Is this a valid assertion? What is your experience? Thanks.

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