Releasing Autoreleasepool crashes on iOS 4.0 (and only on 4.0)
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Published on 2010-12-17T10:32:02Z
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2011/01/06
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Hi there.
I'm wondering what could cause this. I have several methods in my code that i call using performSelectorInBackground. Within each of these methods i have an Autoreleasepool that is being alloced/initialized at the beginning and released at the end of the method.
this perfectly works on iOS 3.1.3 / 3.2 / 4.2 / 4.2.1 but it fataly crashes on iOS 4.0 with a EXC_BAD_ACCESS Exception that happens after calling [myPool release].
After I noticed this strange behaviour I was thinking about rewriting portions of my code and to make my app "less parallel" in case that the client os is 4.0.
After I did that, the next point where the app crashed was within the ReachabilityCallback-Method from Apples Reachability "Framework".
well, now I'm not quite sure what to do.
The things i do within my threaded methods is pretty simple xml parsing (no cocoa calls or stuff that would affect the UI). After each method finishes it posts a notification which the coordinating-thread listens to and once all the parallelized methods have finished, the coordinating thread calls viewcontrollers etc...
I have absolutely no clue what could cause this weird behaviour. Especially because Apples Code fails as well.
any help is greatly appreciated!
thanks, sam
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