How do I open a hardware accelarated DirectX window on a secondary screen
Posted
by
user567021
on Stack Overflow
See other posts from Stack Overflow
or by user567021
Published on 2011-01-07T14:52:19Z
Indexed on
2011/01/07
14:53 UTC
Read the original article
Hit count: 217
I'm looking to create a hardware accelarated DirectX (9 at the moment) window on a secondary screen. This screen is connected to the same graphics display as the primary screen (at least at the moment).
Currently, when I try to open the window on the secondary screen based on window position or by dragging it there, CPU usage jumps by about 10%, which seems to indicate that windows is switching to a software fallback rather than the hardware accelaration.
Machine is windows XP running a NVIDIA graphics card (varying cards as this runs on several machines), with the latest driver. It's also running CUDA at the same time to produce the images if that matters. Programming language is c++, manual window and message queue creation, no tookbox used at the moment to manage the GUI
Thanks
© Stack Overflow or respective owner