Android: Touch seriously slowing my application

Posted by Jason Rogers on Stack Overflow See other posts from Stack Overflow or by Jason Rogers
Published on 2010-12-03T04:26:59Z Indexed on 2011/01/08 4:53 UTC
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Hi all,

I've been raking my brains on this one for a while.

when I'm running my application (opengl game) eveyrthing goes fine but when I touch the screen my application slows down quite seriously (not noticeable on powerful phones like the nexus one, but on the htc magic it gets quite annoying).

I did a trace and found out that the touch events seem to be handled in a different thread and even if it doesn't take so much processing time I think androids ability to switch between threads is not so good...

What is the best way to handle touch when speed is an issue ?

Currently I'm using : in the GLSurfaceView

@Override
 public boolean onTouchEvent(MotionEvent event) {
     GameHandler.onTouchEvent(event);
     return true;
 }

Any ideas are welcome

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