Problems with the Enterframe Event
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Published on 2011-01-08T02:39:21Z
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2011/01/08
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Hey guys,
I have been developing a game using Flex, and used the Timer class to keep the main loop going.
However, when I tried using the enterFrame event to do the main loop, there were a few problems.
First of all, physics simulation seemed way too fast. Is the enterFrame event called more than once per frame? I set the application's global frame rate to 24, so shouldn't the application set off the event every 1/24 of a second?
And the second problem is that when the game runs like this, some MXML components that are added are not shown. I have absolutely no idea why this happens.
Help me please?!?
Thanks.
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