Documentation and Build system for Mono/C#
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Published on 2011-01-14T04:03:32Z
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I'm starting out on a new project and a team member has decided to use C# as the implementation language. I don't have a lot of experience in C#, but a brief reading shows that it's very capable of being a complete cross-platform vm. Beyond the language, I've been having trouble selecting tools and workflows for managing the code as the project grows. It should be fairly small (<10K lines) but I would like to have the ability to generate documentation as the project grows, manage any external dependencies that we decide to use, and automate builds and testing. I am wondering what tools are commonly used or considered best practices for this language.
I am mainly concerned with how would a build system potentially work on *nix as well as windows? Are there C# specific tools or is Make more common? In addition, I'd like to use a dvcs, but it doesn't look like Visual Studio and MonoDevelop support the same ones. What's the common vcs of choice for C#? For testing sort of Unit testing is available for C#/Mono? Finally, I know that there are good doc generators, but with the question of the build system, I would really like to have that just be a single step in the build similar to how testing is a step. Normally I'd automate with Hudson, but I am wondering if there is something more specific to the platform.
Overall, I'd love to see a solution that provides a decent workflow on both windows and *nix without a heavy admin burden. I am pretty sure this is the holy grail of project management, so anything that puts me on that path is awesome.
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