How can I see which shared folders my program has access to?
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Kasper Hansen
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Published on 2011-01-14T10:48:10Z
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2011/01/14
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My program needs to read and write to folders on other machines that might be in another domain. So I used the System.Runtime.InteropServices to add shared folders. This worked fine when it was hard coded in the main menu of my windows service. But since then something went wrong and I don't know if it is a coding error or configuration error.
- What is the scope of a shared folder? If a thread in my program adds a shared folder, can the entire local machine see it?
Is there a way to view what shared folders has been added? Or is there a way to see when a folder is added?
[DllImport("NetApi32.dll", SetLastError = true, CharSet = CharSet.Unicode)] internal static extern System.UInt32 NetUseAdd(string UncServerName, int Level, ref USE_INFO_2 Buf, out uint ParmError); [StructLayout(LayoutKind.Sequential, CharSet = CharSet.Unicode)] internal struct USE_INFO_2 { internal LPWSTR ui2_local; internal LPWSTR ui2_remote; internal LPWSTR ui2_password; internal DWORD ui2_status; internal DWORD ui2_asg_type; internal DWORD ui2_refcount; internal DWORD ui2_usecount; internal LPWSTR ui2_username; internal LPWSTR ui2_domainname; } private void AddSharedFolder(string name, string domain, string username, string password) { if (name == null || domain == null || username == null || password == null) return; USE_INFO_2 useInfo = new USE_INFO_2(); useInfo.ui2_remote = name; useInfo.ui2_password = password; useInfo.ui2_asg_type = 0; //disk drive useInfo.ui2_usecount = 1; useInfo.ui2_username = username; useInfo.ui2_domainname = domain; uint paramErrorIndex; uint returnCode = NetUseAdd(String.Empty, 2, ref useInfo, out paramErrorIndex); if (returnCode != 0) { throw new Win32Exception((int)returnCode); } }
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