Recommended 2D Game Engine for prototyping

Posted by Thomas Dufour on Game Development See other posts from Game Development or by Thomas Dufour
Published on 2010-07-15T21:56:57Z Indexed on 2011/01/29 15:33 UTC
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What high-level game engine would you recommend to develop a 2D game prototype on windows? (or mac/linux if you wish)

The kind of things I mean by "high-level" includes (but is definitely not limited to):

  • not having to manage low-level stuff like screen buffers, graphics contexts
  • having an API to draw geometric shapes
  • well, I was going to omit it but I guess being based on an actual "high-level" language is a plus (automatic resource management and the existence a reasonable set of data structures in the standard library come to mind).

It seems to me that Flash is the proverbial elephant in the room for this query but I'd very much like to see different answers based on all kinds of languages or SDKs.

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