Implementing camera for 2d side scroller game ?
Posted
by
Mr.Gando
on Game Development
See other posts from Game Development
or by Mr.Gando
Published on 2011-01-31T04:02:41Z
Indexed on
2011/01/31
7:33 UTC
Read the original article
Hit count: 419
Hello,
I'm implementing a 2D side scroller for iOS (using C/C++ with OpenGL) (beat'em up style like double dragon/final fight ).
My scenes are composed of one cyclical background image ( the end of the image connects perfectly with the beginning ). This is to produce a cyclical scroll effect.
I was wondering how could I implement a camera that follows my player movement ?
( Resources / Links are greatly appreciated with explanations :) )
© Game Development or respective owner