How do I get started with fog type effects in a first person game?
Posted
by
Dream Lane
on Game Development
See other posts from Game Development
or by Dream Lane
Published on 2011-02-11T15:47:21Z
Indexed on
2011/02/11
23:34 UTC
Read the original article
Hit count: 208
Hey guys, I'm currently using JME3 to learn 3d game development in java, and I have run into a situation. I would like to add fog effects to my games, but I don't even know where to start to implement this. I know how to set the camera's far frustum to limit the render distance, but that just simply makes a sharp cutoff. I'd like the fog it up a bit to make it feel more natural.
I'm looking for an answer that points me into the correct direction. I'm not looking for specific code snippets or even JME3's engine specifics. I just want to get an idea of how this stuff works in general.
Thanks!
© Game Development or respective owner