Physic engine for snooker/billard game

Posted by Marc Gillé on Game Development See other posts from Game Development or by Marc Gillé
Published on 2011-02-21T14:13:29Z Indexed on 2011/02/21 15:34 UTC
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I think most billard/snooker games have a lot of problems with their physic engines. They are far away from realistic and you can't really enjoy the game (especially when snooker is your hobby :) )

So I want to try to make an own physic engine (and own snooker game). I think the physic engine is the most important part of such a game. So my question is:

Do anybody know an open physic enginge I can start with? Is there any literature about such physic problems?

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