C++ Problem resolution - is it the best way to simulate a "tuple"?
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Published on 2011-03-01T23:18:39Z
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2011/03/01
23:24 UTC
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Hi everyone! I've got the following problem:
"Write a template function vectorMAXMIN() that will accept a vector and a number indicating the size of the vector and will return the max and the min values of the vector"...
So i think in it... Create a class vector to avoid the "size" passing value and control the insertions and can get from this the max and min values... ( dunno if it's a good idea )
The problem is "how to return a tuple?" When i read the problem, i thought in a tuple to return "max, min values" is it correct?
The code:
#include <iostream>
template < typename T >
class _tuple
{
public:
T _Max;
T _Min;
};
template < typename T >
class _vector
{
public:
_vector( int cnt = 0);
~_vector();
_tuple< T > get_tuple( void );
void insert( const T );
private:
T *ptr;
int cnt;
int MAX;
};
template < typename T >
_vector< T >::_vector( int N )
{
ptr = new T [N] ;
MAX = N;
cnt = 0;
}
template < typename T >
_tuple<T> _vector< T >::get_tuple( void )
{
_tuple< T > _mytuple;
_mytuple._Max = ptr[0];
_mytuple._Min = ptr[0];
for( int i = 1; i < cnt; i++)
{
if( _mytuple._Max > ptr[i] )
_mytuple._Max = ptr[i];
if( _mytuple._Min < ptr[i] )
_mytuple._Min = ptr[i];
}
return _mytuple;
}
template < typename T >
void _vector< T >::insert( const T element)
{
if( cnt == MAX )
std::cerr << "Error: Out of range!" << std::endl;
else
{
ptr[cnt] = element;
cnt++;
}
}
template < typename T >
_vector< T >::~_vector()
{
delete [] ptr;
}
int main()
{
_vector< int > v;
_tuple < int > t;
v.insert(2);
v.insert(1);
v.insert(5);
v.insert(0);
v.insert(4);
t = v.get_tuple();
std::cout << "MAX:" << t._Max;
std::cout << " MIN:" << t._Min;
return 0;
}
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