Cheat implementation
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user5925
on Game Development
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Published on 2011-03-16T05:09:28Z
Indexed on
2011/03/16
8:18 UTC
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Hit count: 231
fun
I have added an interface to input cheats, and of course the backend of this. Current cheats include:
unlimited health
unlimited time
faster movement
no need to use keys (i have a door/key system)
triple firing lasers (normally there is only one)
grenades (changes your weapon to grenades)
But the question is, how will i tell the user the cheat codes? Normally cheats would be sold by the programmer, but this isn't that sort of game currently!
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