Beat detection, weird detection
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Quincy
on Game Development
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Published on 2011-03-17T16:10:07Z
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2011/03/17
16:20 UTC
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I made this soundanalyzer class to detect beats in songs :
// put it on pastebin for the big size, will put it here if people rather want that. pastebin.com/8PdgZPP3
but for some reason its only detecting beats from 637 sec to around 641(sec) and I have no idea why. I know the beats are being inserted from multiple bands since I am finding duplicates and it seems as its assigning a beat to each instant energy value in between those values.
Its modeled after this : http://www.flipcode.com/misc/BeatDetectionAlgorithms.pdf
So why won't the beats properly register ?
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