2D basic map system

Posted by Cyril on Game Development See other posts from Game Development or by Cyril
Published on 2011-06-02T16:23:15Z Indexed on 2011/06/22 8:31 UTC
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i'm currently coding a 2D game in Java, and I would like to have some clues on how-to build this system :

the screen is moving on a grander map, for instance, the screen represent 800*600 units on a 100K*100K map.

When you command your unit to go to another position, the screen move on this map AND when you move your mouse on a side or another of the screen, you move the screen on the map.

Not sure that i'm clear, but we can retrieve this system in most RTS games (warcraft/starcraft for example).

I'm currently using Slick 2D.

Any idea ?

Thanks.

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