What functional language is most suited to create games with?
Posted
by
Ricket
on Game Development
See other posts from Game Development
or by Ricket
Published on 2010-07-28T14:02:06Z
Indexed on
2011/11/24
18:21 UTC
Read the original article
Hit count: 283
language-choice
|functional
I have had my eye on functional programming languages for a while, but am hesitating to actually get into them. But I think it's about time I at least starting glancing that direction to make sure I'm ready for anything.
I've seen talk of Haskell, F#, Scala, and so on. But I have no clue the differences between the languages and their communities, nor do I particularly care; except in the context of game development.
So, from a game development standpoint, which functional programming language has the most features suited for game programming? For example, are there any functional game development libraries/engines/frameworks or graphics engines for functional languages? Is there a language that handles certain data structures which are commonly used in game development better?
Bottom line: what functional programming language is best for functional game programming, and why?
I believe/hope this question will declare a clear best language therefore I haven't marked it CW despite its subjective tendency.
© Game Development or respective owner