How can I write faster JavaScript?
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Published on 2011-11-29T01:26:26Z
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I'm writing an HTML5 canvas visualization. According to the Chrome Developer Tools profiler, 90% of the work is being done in (program)
, which I assume is the V8 interpreter at work calling functions and switching contexts and whatnot.
Other than logic optimizations (e.g., only redrawing parts of the visualization that have changed), what can I do to optimize the CPU usage of my JavaScript? I'm willing to sacrifice some amount of readability and extensibility for performance. Is there a big list I'm missing because my Google skills suck? I have some ideas but I'm not sure if they're worth it:
- Limit function calls
- When possible, use arrays instead of objects and properties
- Use variables for math operation results as much as possible
- Cache common math operations such as
Math.PI / 180
- Use
sin
andcos
approximation functions instead ofMath.sin()
andMath.cos()
- Reuse objects when passing around data instead of creating new ones
- Replace
Math.abs()
with~~
- Study jsperf.com until my eyes bleed
- Use a preprocessor on my JavaScript to do some of the above operations
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