How can one compile Darwinia under Linux?
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Tobias Kienzler
on Game Development
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Published on 2010-07-26T08:01:10Z
Indexed on
2011/11/30
10:37 UTC
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Introversion is now offering the Darwinia+Multiwinia source for sale, stating
Note: You will need Windows and Visual Studio 2008 to build the games. We have tested that the code compiles correctly on the PC, but you will need to put some effort in to compile for Mac / Linux. There is no Xbox code in this release.
Has anyone put this effort in already? The best answer would (be yes and) mention modifications that had to be done (also mentioning the distribution used), the second-to-best would explain why it doesn't work right now.
Since I haven't bought the source pack I'm relying on up-votes as confirmation, so please comment on answers if something doesn't work or has to be modified e.g. for another Linux distribution. I'm currently using Ubuntu 8.04, but 10.04 or e.g. Gentoo would be a choice, too.
EDIT:
Clarification: The intention is to make a new game with that engine, but since this question is a prerequisite, it seems suitable here.
UPDATE
It is a bit off topic, but for those interested, Introversion added the source code of Uplink, Darwinia, Multiwinia and DEFCON to The Humble Introversion Bundle, so don't miss it!
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