OpenTK C# Loading Model (3DS?) for display and animation

Posted by Randomman159 on Game Development See other posts from Game Development or by Randomman159
Published on 2012-03-18T06:11:44Z Indexed on 2012/03/18 18:25 UTC
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For the last few days i have been searching for a model importer that support skeletal movement using OpenTK (C#, OpenGL). I am avoiding writing it myself because firstly i am only just learning OpenGL, but also because i don't see why there's a necessity in recreating the wheel. What do you guys use to import your models? I find it interesting that 90% of OpenTK users will import models for various projects, yet i havn't found a single working importer.

Could any of you share your code or point me in the direction of a good loader?

3DS files would be best, but anything that can be exported from an autodesk program would be fine, as long as it uses skeleton animation.

Thanks for any help :)

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