A compiler for automata theory
Posted
by
saadtaame
on Stack Overflow
See other posts from Stack Overflow
or by saadtaame
Published on 2012-03-19T23:25:47Z
Indexed on
2012/03/19
23:30 UTC
Read the original article
Hit count: 294
I'm designing a programming language for automata theory. My goal is to allow programmers to use machines (DFA, NFA, etc...) as units in expressions.
I'm confused whether the language should be compiled, interpreted, or jit-compiled! My intuition is that compilation is a good choice, for some operations might take too much time (converting NFA's to equivalent DFA's can be expensive). Translating to x86 seems good. There is one issue however: I want the user to be able to plot machines. Any ideas?
© Stack Overflow or respective owner