Change alpha to a Frame in libgdx
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Rudy_TM
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Published on 2012-03-17T08:16:58Z
Indexed on
2012/03/19
2:17 UTC
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I have this
batch.draw(currentFrame, x, y, this.parent.originX, this.parent.originY, this.parent.width, this.parent.height, this.scaleX, this.scaleY,this.rotation);
I want to apply the alpha that it gets from the method, but theres is not overload from the SpriteBatch class that takes the alpha value, is there some wey to apply it? (i did it this way, because this are animation, and i wanted to control them) in my static ones i apply
sprite.draw(SpriteBatch, alpha)
Thanks
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