Portable Socket programming in C/C++ possible?
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Published on 2012-03-21T23:27:35Z
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I am thinking of creating a multi-platform portable C++ server-client application. Is it even possible while using only standard libraries? If no, what other libraries are there?
Are there any improvements in this direction in C++11x? Like for threads, now we have std::threads.
To make it more clear.. I want something like boost::thread, which provides multiplatform portable multithreading, for networking.
And why C++ doesn't have libraries(standard) for such basic things like networking?
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