Why wont the LibGDX's main class Initialize on Android Launcher?

Posted by BluFire on Game Development See other posts from Game Development or by BluFire
Published on 2012-03-21T13:28:57Z Indexed on 2012/03/21 17:39 UTC
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So I was searching for different ways that could suit me in programming and came across LibGDX. Naturally I looked at the tutorial. As I was doing it, I was following the steps word for word, except naming the classes. In the end, I was able to create the desktop launcher for the game but not the android launcher.

The following error is my error: Cannot instantiate the type Game (Game is the name of the class)

I got the tutorial from http://steigert.blogspot.com.au/2012/02/1-libgdx-tutorial-introduction.html The link in the tutorial is the original but it uses jogl instead of lwjgl.

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