LibGDX tutorial help Scene2D
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BluFire
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Published on 2012-03-26T19:32:50Z
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2012/03/26
23:41 UTC
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I'm having trouble understanding this tutorial. It defines the importance of classes, but it doesn't show an outline of the project file so far. From what I got from that tutorial was that there is a stage and actors. Stage would be the static parts of the game, while the actors are the ones moving. After that I got confused with the drawing method. I tried modifying it so I can draw a shape, but it wouldn't work.
How, if possible, would I create sprites using LibGDX's scene2d?
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