How do I organize C# classes that inherit from one another, but also have properties that inherit from one another?
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Published on 2012-03-27T17:26:56Z
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I have an application that has a concept of a Venue
, a place where events happen. A Venue
is owned by a Company
and has many VenuePart
s. So, it looks like this:
public abstract class Venue
{
public int Id { get; set; }
public string Name { get; set; }
public virtual Company Company { get; set; }
public virtual ICollection<VenuePart> VenueParts { get; set; }
}
A Venue
can be a GolfCourseVenue
, which is a Venue
that has a Slope and a specific kind of VenuePart
called a HoleVenuePart
:
public class GolfCourseVenue
{
public string Slope { get; set; }
public virtual ICollection<HoleVenuePart> Holes { get; set; }
}
In the future, there may also be other kinds of Venue
s that all inherit from Venue
. They might add their own fields, and will always have VenuePart
s of their own specific type.
My declarations above seem wrong, because now I have a GolfCourseVenue
with two collections, when really it should just have the one. I can't override it, because the type is different, right? When I run reports, I would like to refer to the classes generically, where I just spit out Venue
s and VenuePart
s. But, when I render forms and such, I would like to be specific.
I have a lot of relationships like this and am wondering what I am doing wrong. For example, I have an Order
that has OrderItem
s, but also specific kinds of Order
s that have specific kinds of OrderItem
s.
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