Using an AGPL 3.0-licensed library for extra functionality in an iOS app

Posted by Arnold Sakhnov on Programmers See other posts from Programmers or by Arnold Sakhnov
Published on 2012-03-28T22:51:56Z Indexed on 2012/03/28 23:43 UTC
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I am building an iOS application, and I am planning to incorporate an AGPL 3.0-licensed library to it to provide some extra (non-essential) functionality. I’ve got a couple of questions regarding this:

  1. Do I understand it right that this still obliges me to publish the source of my app open? If yes, does it have to be open to the general public, or only to those who have downloaded the app?
  2. Does this allow me to distribute the app for a fee?

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