How can I load .FBX files?
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gardian06
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Published on 2012-03-29T02:38:16Z
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2012/03/29
5:42 UTC
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I am looking into options for the model assets for my game. I have gotten pretty good with Blender, and want to use C++/DirectX9 (don't need all the excess from 10+), but Blender 2.6 exports .fbx not .x (by nature) and supposedly what is exported from Blender to .x is not entirely stable.
In short how do I import .fbx models (I can work around not having animations if I must) into DirectX9? Is there a middleware, or conversion tool that will maintain stability?
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