Render an image with layers for shadows /reflections, object and ground in 3D Studio Max?
Posted
by
Bernd Plontsch
on Game Development
See other posts from Game Development
or by Bernd Plontsch
Published on 2012-03-29T10:10:07Z
Indexed on
2012/03/29
17:43 UTC
Read the original article
Hit count: 332
I have a scene with a simple object standing on the ground in the center. This object has shadows and reflections on the ground.
How can I render an image containing 3 separate layers for
- The object
- The ground
- The reflection / shadow on the ground
Which format do I use for this? (It should include all 3 layers + I should be able to enable/disable them in Photoshop) How do I define or prepare those layers for being rendering as image layers?
© Game Development or respective owner