Render an image with layers for shadows /reflections, object and ground in 3D Studio Max?
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Bernd Plontsch
on Game Development
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Published on 2012-03-29T10:10:07Z
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2012/03/29
17:43 UTC
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I have a scene with a simple object standing on the ground in the center. This object has shadows and reflections on the ground.
How can I render an image containing 3 separate layers for
- The object
- The ground
- The reflection / shadow on the ground
Which format do I use for this? (It should include all 3 layers + I should be able to enable/disable them in Photoshop) How do I define or prepare those layers for being rendering as image layers?
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