Render an image with layers for shadows /reflections, object and ground in 3D Studio Max?

Posted by Bernd Plontsch on Game Development See other posts from Game Development or by Bernd Plontsch
Published on 2012-03-29T10:10:07Z Indexed on 2012/03/29 17:43 UTC
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I have a scene with a simple object standing on the ground in the center. This object has shadows and reflections on the ground.

How can I render an image containing 3 separate layers for

  • The object
  • The ground
  • The reflection / shadow on the ground

Which format do I use for this? (It should include all 3 layers + I should be able to enable/disable them in Photoshop) How do I define or prepare those layers for being rendering as image layers?

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