How do I save files with libgdx so that users can't read them?

Posted by Rudy_TM on Game Development See other posts from Game Development or by Rudy_TM
Published on 2012-02-17T04:33:50Z Indexed on 2012/04/02 23:43 UTC
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Writing my game in libgdx, I arrived at the point when I need to save the player stats and the info of the levels. However, in libgdx it's not allowed to write the file inside folder of the application, only external (on the SD) is allowed. The point is that I don't want the file to be seen by anyone, or if they can see it, how can I convert it to a binary file so it's not human readable? I just want to hide the file.

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