How do I save files with libgdx so that users can't read them?
Posted
by
Rudy_TM
on Game Development
See other posts from Game Development
or by Rudy_TM
Published on 2012-02-17T04:33:50Z
Indexed on
2012/04/02
23:43 UTC
Read the original article
Hit count: 219
Writing my game in libgdx, I arrived at the point when I need to save the player stats and the info of the levels. However, in libgdx it's not allowed to write the file inside folder of the application, only external (on the SD) is allowed. The point is that I don't want the file to be seen by anyone, or if they can see it, how can I convert it to a binary file so it's not human readable? I just want to hide the file.
© Game Development or respective owner