Button click event in the Ogre3d for ios

Posted by user1184398 on Game Development See other posts from Game Development or by user1184398
Published on 2012-04-03T07:07:13Z Indexed on 2012/04/03 11:42 UTC
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Is it possible to access the button click event by using the cursor?
These are the steps I followed for the button click event using the SDK trays

m_pTrayMgr = new OgreBites::SdkTrayManager("TrayMgr", m_pRenderWnd, m_pMouse, this);

I create the buttons

 m_LeftBtn = tray->createButton(OgreBites:: TL_LEFT, "sdk_button_down", "Left");
 m_RightBtn = tray->createButton(OgreBites::TL_RIGHT, "sdk_button_up", "Right");

And I am calling this function

void OgreFramework::buttonHit(OgreBites::Button* button)
{
    if(button->getName().compare("sdk_button_down") == 0 )
    {
        printf("XXX");
    }
}

But the button hit function is not getting called... Could somebody provide some sample code? I'm not using any cursor for the click.

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