optimizing graphics for iOS flash game
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1GR3
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Published on 2012-04-06T08:26:34Z
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2012/04/06
11:42 UTC
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Friend of mine and me are working on a flash developed iOS (and later Android) puzzle board game. He's a programmer and I'm a designer/developer so (no surprise) we have a different points of view. anyway, he's method: make small tiles (100x100px) in photoshop join them into the board and then in flash apply effects to the board to avoid repetition (80's not in the good way)
my method: precompose the whole board (960x640px+bleed) in photoshop and than mask active and inactive areas in flash
what do you think? thank you in advance!
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