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I'm trying to setup a tomcat6 server, and I'm trying to match another setup someone else established. However, my deployment (default Ubuntu install) uses a policy.d/ directory structure, and the established server just uses a catalina.policy file. I've tried setting every entry in policy.d to match…
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I am not able to create a Queue connection in JBOSS4.2.3GA Version & Java1.5, as I am using MDB as per the below details.
I am putting this MDB in a jar file(named utsJar.jar) and copied it in deploy folder of JBOSS, In the test env. this MDB works well
but in another env. [ env settings and…
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Hi,
I am using Postgres and gwt 2.0 for one of my applications. I am facing problem connecting to the database. When I try to connect it gives "ClassNotFoundException". Here is what I get when I try to connect to database:
java.lang.ClassNotFoundException: org.postgresql.Driver
at java.net…
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Hi,
For i am using postgre and gwt 2.0 for one of my applications. I am facing problem connecting to the database. When i try to connect it gives "ClassNotFoundException". Here is what i get when i try to connect to database:
java.lang.ClassNotFoundException: org.postgresql.Driver
at java.net…
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Hi, I'm trying to migrate an application running on JBoss 4.2.2.GA to JBoss 6.0.0.M2
I give you some log to explain my problem :
boot.log :
2010-03-16 09:59:29,406 ERROR [org.jboss.system.server.profileservice.ProfileServiceBootstrap] (Thread-2) Failed to load profile: Summary of incomplete deployments…
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as seen on Game Development
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I search a way to have Box2D joints in an entity component system, here is what i found :
1) Having the joints in Box2D/Body component as parameters, we have a joint array with an ID by joint and having in the other body component the same joint ID, like in this example :
Entity1
- Box2D/Body component…
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I am a bit new to box2d and I am developing an game with type and letters. I am using an svg font and generate the box2d bodies direct from the glyphs path definition, using the convex hull of them. I also have an decomposition routine the decomposes this hull if necessary. All this it is more or…
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im beginner in box2dweb that version of box2d for javascript
i wrote simple gravity system and i want to detect the collision between the box and the ground , when the falling box hit the ground execute simple function like function sucs(){alert("the box on the floor !")};
this is my code
var…
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has been a while since last time i used box2D, and i needed to make some stuff, and i saw that my simulation don't worked (compiles, but do anything). i haven't been able to even have working the examples or this simple example i'm pasting below:
package
{
import flash.display.Sprite;
import…
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I'm writing an XNA game in C# using the XNA port of Box2d - Box2dx.
Entities like trees or zombies are represented as GameObjects. GameObjectManager adds and removes them from the game world:
/// <summary>
/// Does the work of removing the GameObject.
/// </summary>
///…
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