How can i run my .LÖVE game directly from the lua interpreter?

Posted by jonathan on Game Development See other posts from Game Development or by jonathan
Published on 2012-04-09T22:12:34Z Indexed on 2012/04/09 23:49 UTC
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I've just started with LOVE and LUA , i'm interested in LOVE because i want to play around with something different from my dayjob(i'm a webdeveloper) and since it uses LUA and is interpreted , i though it would be a great way to try out the API.

but i couldn't find how to run my .LÖVE game directly from the lua interpreter? i'm finding it bothersome to package the game each time i make a little test with the API.

since i couldn't find the answer i'm asking, but maybe i'm serching for the wrong terms, if this it is a simple matter like "import the library" or set the global, i'll gladly remove my question.

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