What does "kTriangles/s" mean in hardware graphics benchmark reports?

Posted by swquinn on Game Development See other posts from Game Development or by swquinn
Published on 2012-04-12T19:38:31Z Indexed on 2012/04/12 23:46 UTC
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I've looked around and found several sites offering benchmarking statistics for mobile platforms and I've been seeing the unit of measure as "kTriangles/s". Originally I misread this, missing the 'k'; does this translate to "thousand(s) of triangles/s", e.g.:

8902 kTriangles/s = 8,902,000 triangles/s

(I'm pretty sure that my interpretation is correct, but I hope someone can confirm this for me)

Thanks!

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