Exporting the frames in a Flash CS5.5 animation and possibly creating the spritesheet

Posted by Adam Smith on Game Development See other posts from Game Development or by Adam Smith
Published on 2012-05-29T17:45:36Z Indexed on 2012/05/30 17:01 UTC
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Some time ago, I asked a question here to know what would be the best way to create animations when making an Android game and I got great answers.

I did what people told me there by exporting each frame from a Flash animation manually and creating the spritesheet also manually and it was very tedious.

Now, I changed project and this one is going to contain a lot more animations and I feel like there has to be a better way to to export each frame individually and possibly create my spritesheets in an automated manner.

My designer is using Flash CS5.5 and I was wondering if all of this was possible, as I can't find an option or code examples on how to save each frame individually.

If this is not possible using Flash, please recommend me another program that can be used to create animations without having to create each frame on its own. I'd rather keep Flash as my designer knows how to use it and it's giving great results.

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