Is it possible to billboard a sprite using a transformation matrix?
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Ross
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Published on 2012-06-01T15:50:23Z
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2012/06/01
16:51 UTC
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None of the current topics on billboarding seemed to answer this question.
But, given
- a sprite (or quad) that has it's own 4x4 transformation matrix
- a camera with a view matrix (a standard 4x4 transformation matrix)
is it possible to compute a 4x4 transformation matrix such that when the quad's matrix is multiplied with this matrix it has an orientation of looking at the camera?
Thank you in advance.
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