Unity 3D hangs after power blackout
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Yusuf
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Published on 2012-05-29T18:00:01Z
Indexed on
2012/06/01
16:50 UTC
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Unity 3D was working just fine till we had a blackout in the area (I have not yet bought a UPS :().
I tried the solutions here, but it does not help. I tried issuing a unity --reset
and it gives me this output: http://pastebin.com/UW83w5cG
What seems to be important (to me) from that log is this part:
(compiz:6510): GConf-CRITICAL **: gconf_client_add_dir: assertion `gconf_valid_key (dirname, NULL)' failed
ERROR 2012-05-29 21:50:41 unity.launcher.trashlaunchericon TrashLauncherIcon.cpp:62 Could not create file monitor for trash uri: Operation not supported
For the time being, I can use Unity-2D, but I would like the 3D to work as well. Can you please help?
Edit: Output when issuing $ unity --replace
: http://pastebin.com/sBCPbyrT
(compiz:2811): GConf-CRITICAL **: gconf_client_add_dir: assertion `gconf_valid_key (dirname, NULL)' failed
ERROR 2012-06-01 20:21:24 unity.launcher.trashlaunchericon TrashLauncherIcon.cpp:62 Could not create file monitor for trash uri: Operation not supported
Initializing unityshell options...done
WARN 2012-06-01 20:21:25 unity.screeneffectframebufferobject ScreenEffectFramebufferObject.cpp:167 unsupported internal format
Segmentation fault (core dumped)
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