Repeating parallax using Cocos2D on Android

Posted by Saurabh Verma on Stack Overflow See other posts from Stack Overflow or by Saurabh Verma
Published on 2011-12-19T16:43:38Z Indexed on 2012/06/09 22:41 UTC
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I want to draw a infinitely repeating parallax using Cocos2D on Android. Now, there are some solutions given to this problem in Objective C, but I'm stuck with my implementation in Android. I have tried using

CCSprite background = CCSprite.sprite("background_island.png");
CCTexParams params = new CCTexParams(GL10.GL_LINEAR,GL10.GL_LINEAR,GL10.GL_REPEAT,GL10.GL_REPEAT);
            background.getTexture().setTexParameters(params);

But it only extends the background in 1 direction. I guess I have to use 2 sprites, such that as soon as 1st finishes, the other starts and vice versa, but I'm stuck with the implementation.

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