How can I import models from Blender into jMonkeyEngine?
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Nathan Sabruka
on Game Development
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Published on 2012-06-10T14:15:13Z
Indexed on
2012/06/10
16:48 UTC
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blender
|jmonkeyengine
I have some blender model files (Blender version 2.6) which I would like to use with the jMonkeyEngine SDK. However, when I use Blender's native .obj exporter, I can't import it in jMonkeyEngine (the model simply fails to import or looks messed up). I've tried importing .obj files or .blend files directly into the jMonkeyEngine SDK to no avail. I've also tried to use various OGRE exporters to export .scene and .material files, but only the .scene file is created.
Is there a simple way to simply export files from Blender into the jMonkeyEngine SDK?
EDIT: I seem to have found something in Blender. When I go under addons, there's a warning in the OGRE exporter; "'.mesh' output requires OgreCommandLineTools". However, I have already installed those tools under the C drive. Has anyone else encountered this issue?
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