Safely defining variables for public callback functions in javascript
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Published on 2012-06-11T03:05:16Z
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I am working with the YouTube iFrame API to embed a number of videos on a page. Documentation here: https://developers.google.com/youtube/iframe_api_reference#Requirements
In summary, you load the API asynchronously using the following snippet:
var tag = document.createElement('script');
tag.src = "http://www.youtube.com/player_api";
var firstScriptTag = document.getElementsByTagName('script')[0];
firstScriptTag.parentNode.insertBefore(tag, firstScriptTag);
Once loaded, the API fires the predefined callback function onYouTubePlayerAPIReady
.
For additional context: I am defining a library file for this in Google Closure. I am providing a namespace: goog.provide('yt.video');
I then use goog.exportSymbol
so that the API can find the function. That all works fine.
My challenge is that I would like to pass 2 variables to the callback function. Is there any way to do this without defining these 2 variables in the context of the window
object?
goog.provide('yt.video');
goog.require('goog.dom');
yt.video = function(videos, locales) {
this.videos = videos;
this.captionLocales = locales;
this.init();
};
yt.video.prototype.init = function() {
var tag = document.createElement('script');
tag.src = "http://www.youtube.com/player_api";
var firstScriptTag = document.getElementsByTagName('script')[0];
firstScriptTag.parentNode.insertBefore(tag, firstScriptTag);
};
/*
* Callback function fired when YT API is ready
* This is exported using goog.exportSymbol in another file and
* is being fired by the API properly.
*/
yt.video.prototype.onPlayerReady = function(videos, locales) {
window.console.log('this :' + this); //logs window
window.console.log('this.videos : ' + this.videos); //logs undefined
/*
* Video settings from Django variable
*/
for(i=0; i<this.videos.length; i++) {
var playerEvents = {};
var embedVars = {};
var el = this.videos[i].el;
var playerVid = this.videos[i].vid;
var playerWidth = this.videos[i].width;
var playerHeight = this.videos[i].height;
var captionLocales = this.videos[i].locales;
if(this.videos[i].playerVars)
var embedVars = this.videos[i].playerVars;
}
if(this.videos[i].events) {
var playerEvents = this.videos[i].events;
}
/*
* Show captions by default
*/
if(goog.array.indexOf(captionLocales, 'es') >= 0) {
embedVars.cc_load_policy = 1;
};
new YT.Player(el, {
height: playerHeight,
width: playerWidth,
videoId: playerVid,
events: playerEvents,
playerVars: embedVars
});
};
};
To intialize this, I am currently using the following within a self-executing anonymous function:
var videos = [
{"vid": "video_id", "el": "player-1", "width": 640, "height": 390, "locales": ["es", "fr"], "events": {"onStateChange": stateChanged}},
{"vid": "video_id", "el": "player-2", "locales": ["es", "fr"], "width": 640, "height": 390}
];
var locales = ['es'];
var videoTemplate = new yt.video(videos, locales);
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