Transform 3d viewport vector to 2d vector
Posted
by
learning_sam
on Game Development
See other posts from Game Development
or by learning_sam
Published on 2012-06-20T00:04:49Z
Indexed on
2012/06/20
3:24 UTC
Read the original article
Hit count: 263
I am playing around with 3d transformations and came along an issue.
I have a 3d vector already within the viewport and need to transform it to a 2d vector. (let's say my screen is 10x10)
Does that just straight works like regualar transformation or is something different here?
i.e.: I have the vector a = (2, 1, 0) within the viewport and want the 2d vector.
Does that works like this and if yes how do I handle the "0" within the 3rd component?
© Game Development or respective owner