Detect touch Cocos2d-x
Posted
by
James Dunay
on Stack Overflow
See other posts from Stack Overflow
or by James Dunay
Published on 2012-06-21T15:06:27Z
Indexed on
2012/06/21
15:16 UTC
Read the original article
Hit count: 179
I'm using Cocos2d-x and trying to detect touches in my HelloWorld project. Though I'm having no luck.
.h
class HelloWorld : public CCLayer{
private:
CCSpriteBatchNode * _batchNode;
CCSprite *_turkey;
virtual void ccTouchesBegan(cocos2d::CCSet* touches, cocos2d::CCEvent* event);
.ccp
void HelloWorld::ccTouchesBegan(cocos2d::CCSet* touches, cocos2d::CCEvent* event){
CCLog("this");
}
but the thing is that when I click the screen 'this' never shows up in the log. What am i missing here?
thanks!
© Stack Overflow or respective owner